

Max was also researching Fusion Matter on animals similar to Mojo Jojo's project to create the world's most powerful monkey minion. Finally, Max could be found in Townsville Park (a Powerpuff Girls-derived location) alongside Numbuh One (from Codename: Kids Next Door) and The Scotsman (from Samurai Jack) trying to stop Fuse from awakening an ancient creature from below the Fissure. Gwen could be found in the Pimpleback Mountains (from Camp Lazlo) trying to research a magical alien totem. His missions involved the player collecting Fusion Spawn samples in order for Kevin to absorb their matter and energy. Kevin could be found in Nowhere (a location from Courage the Cowardly Dog, whose eponymous star was also found there) next to Juniper Lee (from The Life and Times of Juniper Lee). Ben had also unwillingly entered into a treaty with Vilgax until the end of the war. His normal missions involved trying to disinfect the Space Port (which Fuse had infected to stop anyone leaving Earth). Ben's guide missions involved finding hidden Plumber Bases around the world before Fuse and his minions did. In the Past, Ben can be chosen as a guide along with Dexter (from Dexter's Laboratory), Mojo Jojo (from The Powerpuff Girls) and Edd (from Ed, Edd n Eddy). Vilgax's mission is no longer available due to the Future being replaced by new training areas, the Null Void, The Zoo, and Mt. Later, however, in the game's history, FusionFall allowed Vilgax and Paradox to exist in the Past ( i.e., the time corresponding to our Present) due to a time-warping adventure based on "Alien Abductions A FusionFall Adventure". In the Future, no one resembled Ben 10 except for the players with outfits and weapons. Now the player must join forces with the heroes and villains of the Cartoon Network universe to save the planet and defeat Fuse.


Planet Fusion, ruled by the evil Fuse, has traveled throughout the galaxy for millennia, devastating and absorbing countless planets and civilizations, and its next target will be the planet Earth, specifically the Cartoon Network universe. On August 29, 2013, FusionFall officially shut down following two years without an update.
#Is fusionfall legacy like fusionfall series#
The game featured elements and characters from many Cartoon Network original series (including many characters from Ben 10), redesigned in an anime style by Midori Foo. Something has gotta come out soon.The game was announced in mid-2007 and set for release in the summer of 2008 but was delayed until January 14, 2009. We have the proof and we know the people. If anybody is going to have old files/code/the game itself it's gonna be them, or Cartoon Network who thus far have not really enjoyed talking about FusionFall. On top of that they're a Korean company so communication might not be easy.īut I would like to give it try. But it's not gonna be easy because to my knowledge Grigon has been out of the industry for some time. Grigon are the people we want to get a hold of here. Once the game released it wouldn't be long before the company behind FusionFall's development (Grigon Entertainment) would end up going under. Just in time for it's open beta testing of late 2008. When porting FusionFall to Unity the process took around 6 months. That being said it's actually believed that the Gamebryo version may have been a lot smoother and optimized, because it was designed with the engine in mind over a longer time. It was an overhauled and almost entirely redone port from Gamebryo. You see FusionFall wasn't developed specifically for Unity. It was known for being the first large scale MMO to be developed for the Unity engine.īut that's just not the case. See Comic Con footage here: That being said most people who have played FusionFall will be quick to tell you that it runs on Unity. Whether as kids or maybe even recently with its re-release by the team behind FusionFall Retro: But I'm willing to bet you didn't know that there was an entirely different version of the game that was to my knowledge playable and almost finished if not entirely completed.įusionFall as it looks today: FusionFall's alpha: The game was slated for release in 2008, however there was an open Alpha Test at Comic Con (and maybe E3?) in 2008 which featured this early version of the game running on the Gamebryo engine. So a lot of you have probably played FusionFall before. I'm talking about the Massive Multiplayer Online experience known as Cartoon Network's FusionFall.
